With the internationalization feature, you can create content for a single WonderPage in multiple languages. Depending on the language setting in your mobile app the respective localized AR content is displayed when scanning the target image of this WonderPage.
This is extremely helpful to augment print assets which are distributed in different regions, countries or even all around the world.
This short tutorial will help you to gain all the information to internationalize the content for your AR.Create WonderPage!
Note: This feature is not available in all editions of genARate Studio but depends on the licensing package you buy.
How to set up a WonderPage content with multiple languages
Step 1: Please open the WonderPage in genARate Studio on your computer.
Step 2: In order to add a new language you have to click on the “(default)” language in the toolbar. Select ‘ADD NEW LANGUAGE’.
Then a new box will pop up where you can define some settings:
Once chosen the language (in our example “German”) you have an option to ‘Start from scratch’ or ‘Copy elements’.
Start from scratch
With the function "start from scratch" you will start with a blank new page, no contents from your default page will be taken over.
Click ‘OK to start adding your new augmentations in the selected language.
Now you can create new augmentations and can e.g. add the text in German language (or add some German pictures, etc.).
Note: The selection of which content is shown to the user is automatically done inside the mobile app based on the set system language on the users' phone. In case the user has set a language that your WonderPage does not offer, the app automatically shows the content of the default language. (in our case English)
Choose this function if you want your augmentations to be copied from another language.
Click on ‘Copy elements’ in the settings box.
What's the benefit?
This has the advantage that you do not need to start from scratch for building an augmentation in a different language (which makes sense if all pages look very similar and e.g. only some text is different from one language to the other).
Note: You can of course only copy elements from the languages where you have created augmentations before. In the example below, you see that the content for the new Italian page is copied from the English site – that’s why after clicking “OK” the new page is created with showing the textbox “Mountains are beautiful.”. You could now start changing the text into “Le montagne sono bellissime.” and could e.g. add some other Italian content.
Publishing internationalized content
Step 1: Click on the ‘SAVE’ button in the upper right corner to save the project.
Step 2: Click ‘PUBLISH’ and a new window will pop up. Here you have an option to choose which language you want to publish. You can select ‘ALL’ or click on each language separately.
Important: Please remember that there is always one language set as “default” so you would not be able to publish the project if you don’t select it.
After the publishing process is finished, a confirmation message appears on your screen.
Now close the WonderPage and make sure your WonderPage and your project, show the green ‘Published’ tag in the overview.
Green color indicates which language is published.
Black color indicates that the language is unpublished.
To know more about publishing and pending status click here.
As soon as both, the project and the WonderPage, are published, your WonderPage will be recognized and AR content will be displayed according to the language settings on your mobile app.
How to set content language on the mobile app
The actual selection of which language is used is done automatically by the app and the system language on the user's phone.
The option to manually select the language is actually only intended for special cases if the user intentionally wants to switch to a language that is different from the Phone Language (e.g. for test purposes, etc.)
To set the language on your phone click on ‘Settings’.
Inside the settings of the mobile app, you will find a section ‘Select Language’.
There you see a list where you can choose the language in which you would prefer to receive AR content.
Maybe interesting too:
How to create multiple scenes for different languages with the Multiple Scenes function.