Our knowledge base explains in detail how to work with 3D-models in genARate. Besides that you will find some additional useful recommendations below.

Size and complexity:

  • Model size should not exceed 20MB and the technical limitations of possible polygons are 500.000.

  • The recommendation is to not exceed 50.000 polygons in order to guarantee a smooth experience on most smartphones. In practical, you can find many good 3D models offering an appealing mobile experience with around 10.000 polygons already. To reduce file size, compress textures and reduce poly count.

Converting 3D-models to supported format:

  • GLB is one of the best formats for AR because it offers a good balance between file size and great performance.

Useful tools:

Online tools:

https://www.creators3d.com/online-viewer

https://boxshot.com/facebook-3d-converter

https://blackthread.io/gltf-converter/ (may lose material properties).

On-Premise Software:

Microsoft 3D Paint,

Blender,

3ds Max,

Maya.

Hints for how to export 3D-models from various software and how to import them correctly into genARate can be found here.

Places to find 3D-models:

Sketchfab

Clara.io

Archive3D

Sketchup’s 3D Warehouse

TurboSquid

Cgtrader

Poly

Test your model:

  • Different 3D modeling tools encode differently during the export – this leads to different rendering results when viewing the 3D-models with genARate Studio.

  • To verify and confirm there are no issues with geometry or textures use https://gltf-viewer.donmccurdy.com


Further technical performance hints:

Images

Videos

Sound

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