3D Model (AR.Tile)


3D model content type is probably the most appealing one for augmented reality experiences

genARate offers a basic pipeline for the integration and use of 3D models

This feature enables to place an interactive 3D model in the user’s environment.  Users can tap a 3D Thumbnail button to view the model in augmented reality.

See how it works on mobile  


The “How to” section only covers the steps within the genARate Studio / genARate platform. For further information on how to create, export and convert 3D contents please have a look in section Creation Pipeline (further below)

How to:
  • Click on the 3D icon inside the toolbar to start the upload dialogue
  • Choose between Drop your own 3D Model or Insert from Library types


  • After the upload has completed a thumbnail appears inside the scenario editor
  • Click on the thumbnail to access the 3D model settings

Label: Add text to the 3D model box

Name: Name of the uploaded source file 

Thumbnail: Add unique thumbnail to the 3D element  

Title background color: change the color of the background 

Icon and Text color: change the color of both Icon and Text

Auto play: The animation of the 3D model (has to be provided inside the model) starts playing automatically when it appears in AR (if not, user needs to click 3D Model to start, etc.)

Show play button: Make play button visible when 3D model appears. 

Source:  Name of uploaded source file and button to replace uploaded 3D model 

Formats & Restrictions:

GenARate currently supports the following formats: GLTF (GLB), Subset of FBX (FBX Binary 2012). The genARate 3D engine is compatible with Three.js.

Material Support
Bump MapsGoodGood
Reflective MaterialsGoodGood
Matte MaterialsGoodGood
Alpha MapsGoodGood
Animation Support
Blend ShapesLimited – GoodNo
Transform AnimationGoodGood
Not supported:
  • Import of complete scenes
  • Import of lighting
  • Custom Shaders
  • File size restriction: max 20 MB
Creation Pipeline:
  • Link Doc IR
  • Link Description Zan
  • Use of 3D Paint for conversion

The experience begins when the user scans the target image and click on 3D model thumbnail box. After a reticle appears with text on the button “move the device slowly” this signifies that the device is searching for and then has detected a horizontal surface. Tapping the button “Place” reticle places the 3D model in the user’s personal environment. From there, users can view the  3D model from various angles. Users can then modify the position, scale of the object, and interact with on-screen touch gestures.

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